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Remedy Entertainment’s Bizarro Shooters Gain Momentum Following Alan Wake 2’s Success

Remedy Entertainment’s unconventional shooters, including Control 2 and the Max Payne remakes, are experiencing increased development pace after the successful launch of Alan Wake 2, which sold 1.3 million copies within two months.

Remedy Entertainment’s Bizarro Shooters Gain Momentum Following Alan Wake 2’s Success

In an exciting update from Remedy Entertainment, the developer behind the metafictional horror game Alan Wake 2, it has been revealed that the studio’s other unconventional shooters are experiencing an increased development pace. This announcement comes as part of the studio’s stock exchange memo, which primarily focuses on the impressive commercial performance of Alan Wake 2.

Remedy Entertainment's Bizarro Shooters Gain Momentum Following Alan Wake 2's Success - 460443579

( Credit to: Gamesradar )

According to Remedy, the highly anticipated sequel had sold 1.3 million copies by February 2024, making it the studio’s fastest-selling game to date. While Alan Wake 2 has yet to recoup its development costs, it has already surpassed the sales of Control, another popular title from Remedy, within just two months. Control went on to sell over 4 million units, indicating the potential for Alan Wake 2’s long-term success, particularly considering its exceptionally positive reviews.

Remedy’s CEO, Tero Virtala, explains that the successful launch of Alan Wake 2 has had a positive impact on the development of their other game projects. The personnel freed up from Alan Wake 2’s completion has allowed for increased progress on Condor, Control 2, and the remakes of Max Payne 1 and 2. Virtala expects these projects to reach their next development stages in the first half of 2024.

Remedy’s Unconventional Shooters: Control 2 and Max Payne Remakes

Remedy Entertainment’s unconventional shooters, including Control 2 and the remakes of Max Payne 1 and 2, are gaining momentum following the success of Alan Wake 2. With Alan Wake 2 becoming the studio’s fastest-selling game and surpassing Control’s sales within just two months, Remedy is capitalizing on this achievement to push forward with their other projects.

Control 2, the sequel to Remedy’s supernatural shooter released in 2019, is one of the highly anticipated games in development. Set in the same enigmatic office setting as its predecessor, Control 2 aims to continue the captivating and immersive gameplay experience that fans loved in the original.

In addition to Control 2, Remedy is also collaborating with Rockstar Games, the owners of the Max Payne series, to create remakes of the first two games. This collaboration allows Remedy to return to their roots in gritty revenge stories, delighting fans of the iconic Max Payne franchise.

The Impact of Alan Wake 2’s Success on Remedy’s Development Pace

Remedy Entertainment’s CEO, Tero Virtala, credits the success of Alan Wake 2 for the increased development pace of their other game projects. With the completion of Alan Wake 2, the studio has freed up personnel to focus on Condor, Control 2, and the Max Payne remakes. As a result, these projects are progressing at an accelerated rate, and Virtala expects them to reach their next development stages in the first half of 2024.

Expanding the Remedy Connected Universe and Future Plans

Building on the success of Alan Wake 2, Remedy Entertainment plans to release free updates and expansions that tie into the larger Remedy Connected Universe. While the official scope of the interconnected universe primarily encompasses Control, it is likely to extend to other Remedy games as well, albeit not explicitly due to legal reasons.

With the increased development pace and the ongoing success of Alan Wake 2, Remedy Entertainment is poised to deliver more unique and captivating gaming experiences. Fans can look forward to the release of Control 2, the Max Payne remakes, and the continued expansion of the Remedy Connected Universe, as the studio continues to push boundaries and captivate players with their imaginative storytelling and gameplay.

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